81 research outputs found

    Fast Algorithms for Constructing Maximum Entropy Summary Trees

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    Karloff? and Shirley recently proposed summary trees as a new way to visualize large rooted trees (Eurovis 2013) and gave algorithms for generating a maximum-entropy k-node summary tree of an input n-node rooted tree. However, the algorithm generating optimal summary trees was only pseudo-polynomial (and worked only for integral weights); the authors left open existence of a olynomial-time algorithm. In addition, the authors provided an additive approximation algorithm and a greedy heuristic, both working on real weights. This paper shows how to construct maximum entropy k-node summary trees in time O(k^2 n + n log n) for real weights (indeed, as small as the time bound for the greedy heuristic given previously); how to speed up the approximation algorithm so that it runs in time O(n + (k^4/eps?) log(k/eps?)), and how to speed up the greedy algorithm so as to run in time O(kn + n log n). Altogether, these results make summary trees a much more practical tool than before.Comment: 17 pages, 4 figures. Extended version of paper appearing in ICALP 201

    Visualization system requirements for data processing pipeline design and optimization

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    The rising quantity and complexity of data creates a need to design and optimize data processing pipelines – the set of data processing steps, parameters and algorithms that perform operations on the data. Visualization can support this process but, although there are many examples of systems for visual parameter analysis, there remains a need to systematically assess users’ requirements and match those requirements to exemplar visualization methods. This article presents a new characterization of the requirements for pipeline design and optimization. This characterization is based on both a review of the literature and first-hand assessment of eight application case studies. We also match these requirements with exemplar functionality provided by existing visualization tools. Thus, we provide end-users and visualization developers with a way of identifying functionality that addresses data processing problems in an application. We also identify seven future challenges for visualization research that are not met by the capabilities of today’s systems

    Coordinate transformations for characterization and cluster analysis of spatial configurations in football

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    Current technologies allow movements of the players and the ball in football matches to be tracked and recorded with high accuracy and temporal frequency. We demonstrate an approach to analyzing football data with the aim to find typical patterns of spatial arrangement of the field players. It involves transformation of original coordinates to relative positions of the players and the ball with respect to the center and attack vector of each team. From these relative positions, we derive features for characterizing spatial configurations in different time steps during a football game. We apply clustering to these features, which groups the spatial configurations by similarity. By summarizing groups of similar configurations, we obtain representation of spatial arrangement patterns practiced by each team. The patterns are represented visually by density maps built in the teams’ relative coordinate systems. Using additional displays, we can investigate under what conditions each pattern was applied

    MobilityGraphs: Visual Analysis of Mass Mobility Dynamics via Spatio-Temporal Graphs and Clustering

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    Learning more about people mobility is an important task for official decision makers and urban planners. Mobility data sets characterize the variation of the presence of people in different places over time as well as movements (or flows) of people between the places. The analysis of mobility data is challenging due to the need to analyze and compare spatial situations (i.e., presence and flows of people at certain time moments) and to gain an understanding of the spatio-temporal changes (variations of situations over time). Traditional flow visualizations usually fail due to massive clutter. Modern approaches offer limited support for investigating the complex variation of the movements over longer time periods

    Visual Analysis of Pressure in Football

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    Modern movement tracking technologies enable acquisition of high quality data about movements of the players and the ball in the course of a football match. However, there is a big difference between the raw data and the insights into team behaviors that analysts would like to gain. To enable such insights, it is necessary first to establish relationships between the concepts characterizing behaviors and what can be extracted from data. This task is challenging since the concepts are not strictly defined. We propose a computational approach to detecting and quantifying the relationships of pressure emerging during a game. Pressure is exerted by defending players upon the ball and the opponents. Pressing behavior of a team consists of multiple instances of pressure exerted by the team members. The extracted pressure relationships can be analyzed in detailed and summarized forms with the use of static and dynamic visualizations and interactive query tools. To support examination of team tactics in different situations, we have designed and implemented a novel interactive visual tool “time mask”. It enables selection of multiple disjoint time intervals in which given conditions are fulfilled. Thus, it is possible to select game situations according to ball possession, ball distance to the goal, time that has passed since the last ball possession change or remaining time before the next change, density of players’ positions, or various other conditions. In response to a query, the analyst receives visual and statistical summaries of the set of selected situations and can thus perform joint analysis of these situations. We give examples of applying the proposed combination of computational, visual, and interactive techniques to real data from games in the German Bundesliga, where the teams actively used pressing in their defense tactics

    Visual Similarity Perception of Directed Acyclic Graphs: A Study on Influencing Factors

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    While visual comparison of directed acyclic graphs (DAGs) is commonly encountered in various disciplines (e.g., finance, biology), knowledge about humans' perception of graph similarity is currently quite limited. By graph similarity perception we mean how humans perceive commonalities and differences in graphs and herewith come to a similarity judgment. As a step toward filling this gap the study reported in this paper strives to identify factors which influence the similarity perception of DAGs. In particular, we conducted a card-sorting study employing a qualitative and quantitative analysis approach to identify 1) groups of DAGs that are perceived as similar by the participants and 2) the reasons behind their choice of groups. Our results suggest that similarity is mainly influenced by the number of levels, the number of nodes on a level, and the overall shape of the graph.Comment: Graph Drawing 2017 - arXiv Version; Keywords: Graphs, Perception, Similarity, Comparison, Visualizatio

    Visual parameter optimisation for biomedical image processing

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    Background: Biomedical image processing methods require users to optimise input parameters to ensure high quality output. This presents two challenges. First, it is difficult to optimise multiple input parameters for multiple input images. Second, it is difficult to achieve an understanding of underlying algorithms, in particular, relationships between input and output. Results: We present a visualisation method that transforms users’ ability to understand algorithm behaviour by integrating input and output, and by supporting exploration of their relationships. We discuss its application to a colour deconvolution technique for stained histology images and show how it enabled a domain expert to identify suitable parameter values for the deconvolution of two types of images, and metrics to quantify deconvolution performance. It also enabled a breakthrough in understanding by invalidating an underlying assumption about the algorithm. Conclusions: The visualisation method presented here provides analysis capability for multiple inputs and outputs in biomedical image processing that is not supported by previous analysis software. The analysis supported by our method is not feasible with conventional trial-and-error approaches

    In Search of Patient Zero: Visual Analytics of Pathogen Transmission Pathways in Hospitals

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    Pathogen outbreaks (i.e., outbreaks of bacteria and viruses) in hospitals can cause high mortality rates and increase costs for hospitals significantly. An outbreak is generally noticed when the number of infected patients rises above an endemic level or the usual prevalence of a pathogen in a defined population. Reconstructing transmission pathways back to the source of an outbreak -- the patient zero or index patient -- requires the analysis of microbiological data and patient contacts. This is often manually completed by infection control experts. We present a novel visual analytics approach to support the analysis of transmission pathways, patient contacts, the progression of the outbreak, and patient timelines during hospitalization. Infection control experts applied our solution to a real outbreak of Klebsiella pneumoniae in a large German hospital. Using our system, our experts were able to scale the analysis of transmission pathways to longer time intervals (i.e., several years of data instead of days) and across a larger number of wards. Also, the system is able to reduce the analysis time from days to hours. In our final study, feedback from twenty-five experts from seven German hospitals provides evidence that our solution brings significant benefits for analyzing outbreaks

    Evaluation of two interaction techniques for visualization of dynamic graphs

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    Several techniques for visualization of dynamic graphs are based on different spatial arrangements of a temporal sequence of node-link diagrams. Many studies in the literature have investigated the importance of maintaining the user's mental map across this temporal sequence, but usually each layout is considered as a static graph drawing and the effect of user interaction is disregarded. We conducted a task-based controlled experiment to assess the effectiveness of two basic interaction techniques: the adjustment of the layout stability and the highlighting of adjacent nodes and edges. We found that generally both interaction techniques increase accuracy, sometimes at the cost of longer completion times, and that the highlighting outclasses the stability adjustment for many tasks except the most complex ones.Comment: Appears in the Proceedings of the 24th International Symposium on Graph Drawing and Network Visualization (GD 2016
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